Ring of Fiery Doom

Creates a curtain of extremely hot (mundane) fire in a ring around the caster and his seed fire. The caster must remain close to the seed fire, and pass his hands through its flames to cast the spell. The ring is stationary and will continue to "burn" without supervision. The seed fire burns more dimly while the spell is active and extinguishes when the curtain does.

The curtain is one hex thick and so is the height. The caster may decide the interior radius somewhere between 1 hex and CSI hexes. Once the basic spell is cast these dimensions are fixed.

The caster is not immune to the fire, but the curtain radiates none of its heat. Touching the curtain causes a mundane burn of 3d6+SI (MS) or 4d6+(CSI x 2) with CS.

Bonus Effects

CML60+: The caster may double the height and the thickness of the curtain (note that the thickness expands outwards).

CML70+: Caster may open and close temporary passages in the portal to allow safe passages.

CML80+: Caster can expand and contract the ring at will but he may not exceed the maximum radius.

CML90+: Touch no longer required. Range is CSI x 5 hexes from seed fire (and line of sight).

Time: 35-CSI seconds
Range: Touch/CSI x 5 hexes at CML90+
Duration: CSI x 2 minutes (CS: CSI x5)