A spell which creates a spherical zone about the caster causing anyone who enter it to grow uncomfortably warm. The caster is immune, but must remain stationary, and is enveloped by an etherealfireball for duration. The zone has no effect on inanimate objects. The radius of the sphere is CSI x 2 hexes (MS) or CSI x 4 hexes (CS).
Envelope causes no physical injury, but any person/animal entering the zone experiences sensations of extreme heat. This is enough to discourage most animals. Those who progress further into the zone, test Endurance x 5; when he penetrates 20% of the way to the center, he tests Endurance x 4; when he penetrates 40% of the center he tests Endurance x 3, and so on. Interpret the results as follows:
Test | Effect on victim |
---|---|
CF | Intruder suffers a 4d6 Shock Roll |
MF | Intruder must retreat from zone as soon as possible |
MS | Intruder may advance to next test |
CS | Intruder may ignore the zone for duration |
CML70+: The caster can exclude CSI persons or animals by touch.
CML80+: The caster can move about or leave the zone; the ethereal fireball remains at its center.
Time: 35-CSI seconds
Range: Self/Touch
Duration: CSI x 5 minutes