This spell creates a cylindrical whirlwind of air to surround the caster at a radius of SI feet. The high speed of the whirlwind makes it extremely difficult for arrows and other missiles to penetrate (EML penalty of SIx7), and they are instead blown to one side (caster's choice as to clockwise or counter-clockwise upon casting). Melee combat is affected as well, but to a much lesser degree (EML penalty of SIx2).
ML71+: The caster may create a more complex vortex that blows entering objects in a random direction.
ML86+: The caster may control the vortex more precisely, choosing in which direction to blow each entering object he or she is aware of. Note that the choices for direction are still clockwise or counter - clockwise. More specific control is not possible with this spell.
Fatigue: (15 - SI)x3
Time: (15 - SI)x2 seconds
Range: Self
Duration: MS, MLx3 seconds; CS, SI minutes