An enchantment which causes moisture to exude from an object (or creature) touched by the caster at a high rate. If cast on a person/animal, the enchantment causes a cold sweat (which causes a special penalty of 10 MS, -20 CS, on the victim).
The general effect of the spell is to cause its object to exude one percent of its moisture per minute. Most mammals will collapse at (ENDx0.5) % dehydration, and die if dehydration reaches (ENDx1.5) %.
With CS, the caster has the option to double the Duration or double the rate of dehydration (to 2%per minute).
CML60+: Caster can double the duration and half the rate. This causes a more gentle effect over alonger period.
CML80+: Touch no longer required. Range is CSIx2 hexes.
Time: 35-CSI seconds
Range: Touch/CSI x2 hexes at CML80+
Duration: MS: CSI min./CS: CSIx3 min.