This spell enchants a sling so that missiles thrown from it are engulfed in flame on release. Targeting of missiles is not automatic; the user of the sling must still apply Sling skill to successful strike his target. Missiles must be made of wholly flammable material, which material is consumed during the missile's flight. Each resulting missile has fire Impact of 1d6+SI/2 (MS) or 1d6+SI (CS) only. Like its missiles, the sling is also consumed by flame when Duration expires.
ML61+: Missiles may be made of mostly flammable material and so have 30% of normal Impact plus the fire Impact of Sling. Impalement is possible if the non-flammable portion of the missile is suitably pointed.
ML76+: The sling is not consumed at the end of Duration.
ML91+: Missiles may be made of partly flammable material and so have 70% of normal Impact plus fire Impact.
Fatigue: (15 - SI)x2
Time: (15 - SI)x2 seconds
Range: Touch
Duration: MS, ML seconds; CS, MLx2 seconds