Mend

This spell is used to repair a broken, unenchanted, wholly metallic weapon without regenerating a new Weapon Quality. A successful result will repair the weapon as good as new; a CF result destroys the weapon beyond repair.

The normal tools of weaponcraft are required to effect repairs.

Bonus Effects

CML 50+: The usual implements (tools, forge, etc) are no longer required, therefore the spell may be used to do field repairs on weapons.

CML 60+: Can be used on mostly metallic weapons.

CML 80+: May be cast upon a weapon that was enchanted, although it will not restore the enchantment.

Time: 15-CML hours
Range: Touch
Duration: Permanent