Wind of Ardian

A spell which allows the caster to increase or decrease the wind force in his immediate vicinity. The effect is extremely localized and, while it can be used to drive a single ship the caster is on, it has no effect beyond that on the local weather. It could not be used to sail a fleet.

The caster declares to the GM before casting whether he wishes to increase or decrease the windforce. With success, the intent is achieved. With CF, the wind be randomly affected, and/or the caster will suffer the normal affects of misfire at GM discretion.

The spell cannot be used cumulatively: the caster could raise wind force from 0 to 1 and then 1 to 2, for instance. The spell needs a significant volume of air to work properly. The spell cannot be used indoors, few indoor chambers would be large enough. Reduce effect at GM discretion.

Time: 25-CSI minutes
Range: n/a
Duration: CML minutes