Zedrun's Shield

This spell causes the air to form a wall of force as tall as the caster which protects him from missile weapons coming from a specified 60° arc. The shield protects the caster from any flung or shot solid item but offers no protection from non-solid air-borne items, such as magic fireballs, or from non-missile attacks, such as swords and clubs. The shield reduces missile Impact by SIx2 (MS) or SIx3 (CS).

Bonus Effects

ML51+: The shield covers a 120 ° arc.

ML61+: The shield covers a 180 ° arc.

ML71+: The shield covers a 240 ° arc.

ML81+: The shield covers a 300 ° arc.

ML91+: The shield covers a 360 ° arc.

Fatigue: 15 - SI
Time: 15 - SI seconds
Range: Self
Duration: MS, ML seconds; CS, MLx3 minutes