Calspeth's Hammer

An enchantment which causes a single victim touched during casting to experience the sensations which he would feel if the touched portion of his body had been struck a blow by a great hammer. In short, that body location effectively takes 4d6 (MS) or 5d6 (CS) blunt impact. All associated injury rolls, including the kill roll, should be made as for a normal Warhammer strike, but effects such as bruising, bleeding, etc., do not follow since the "damage" is all mental. All effects, of course, fade when Duration expires, and no healing is required except to counteract shock, if necessary.

Special Bonus: A caster with the psionic talent Mental Bolt adds his SI to Hammer EML.

Bonus Effects

ML71+: Touch no longer required, and caster must specify body location affected. Range is ML feet.

ML91+: Caster may specify more than one person within range to feel the effects of Calspeth's Hammer. However, the apparent impact is reduced by 1d6 for each additional person. (Thus, with CS, five people at most may be affected.)

Fatigue: (15 - SI)x3
Time: (15 - SI)x2 seconds
Range: Basic, touch; ML71+, ML feet
Duration: MS, SIx10 seconds; CS, SIx30 seconds