A spell that renders the caster translucent and noncorporeal (ethereal). In this form the caster is immune to physical damage but remains vulnerable to enchantment. Also note that while a person is ethereal, ethereal attacks are treated as if they are real.
With the basic spell, the caster cannot achieve full etherealness. He can fell events in the material world but cannot affect them. The caster is not immune to physical harm, but injuries sustained leave no wounds and have their equivalent IL's converted to FL's as they are acquired.
CML 70+: Injury levels sustained while ethereal are halved before being converted to fatigue (keep track of half fatigue levels).
CML 80+: Caster can achieve full ethereal state and is now totally immune to physical harm. Injury levels are no longer converted to fatigue.
CML 90+: Caster may, upon casting, designate one item he is touching (such as a weapon) as a link.The link item has substance, but can still be touched by the caster. The link item can be used against the caster if he were to drop the item.
Time: 35-CSI seconds
Range: n/a
Duration: CSI minutes