An enchantment placed on a living plant or creature to alert the caster when a living entity intrudes within the subject's perceptive sphere (for most plants this is about three yards). In other words, Silme's Ward is a life detector.
The caster must be within Aura x 5 (or sensitivity Talent ML x 10 yards) to "hear" the alarm. With the basic spell, the intruding life form will not be identified, but the caster will know that it is there, and identification improves as spell is better mastered.
Only intruding life forms anomolous to the subject's environment will cause the subject to alert the caster a plant will not, for example, notice insects and birds, unless they behave in an unusual manner.
CML60+: Caster is alerted about how many lifeforms there are intruding.
CML70+: Caster is alerted about the size of the lifeform intruding.
CML80+: Caster is alerted about the type of species/classes that are intruding.
CML90+: Caster may limit the alarm to specific species (eg. bears, humans).
Time: 35-CSI minutes
Range: Touch
Duration: CSI days (CS: CSI x 3 days)