A spell by which the caster determines whether a specific water supply is safe to drink. The information gained is simply yes or no. Critical Failure produces a random (yes or no) answer (no other misfires occurs).
Context is significant since a minor toxic can be fatal over time. If the caster is likely to drink once or twice, long-term effects are not detected. If the caster plans to build a house nearby and to draw his domestic water supply from the source, minor impurities might be detected.
Spoon does not detect indirect threats to the caster's health; an enchantment that will cause the drinker to run into a nearby cave to be eaten by a bear is invisible to Spoon.
CML50+: The caster has the option to specify that with CF, the spell will misfire instead of producing a random result. This guarantees the accuracy of the answer. Spoon does not usually misfire withgreat violence.
CML80+: The caster may, at GM discretion, obtain minor information about impurities in the object water.
Time: 25-CSI seconds
Range: Touch
Duration: n/a