This spell enables the caster to walk or run on surfaces that are slippery due to water, mud or ice as if it was firm, dry land. The basic spell will not prevent sinking.
ML41+: The spell may be cast on another creature by touch.
ML51+: The spell recipient may move on mud and quicksand.
ML71+: The spell recipient may move on water.
Fatigue: (15 - SI)x2
Time: (15 - SI)x3 seconds
Range: Basic, self; ML41+, touch<
Duration: MS, ML minutes; CS, SI hours