Murazor's Bolt creates a bolt of mundane fire which travels in a direction indicated by the caster. The bolt must originate in a seed fire within SI feet of the caster and may travel at most ML yards from that point. If it contacts an object before traveling ML yards, its energy is discharged into that object, inflicting flame Impact 3d6+SI (MS) or 5d6+SI (CS) to a single target location (i.e., there is no explosive or "splash" effect). If the bolt travels its full distance without striking an object, it dissipates harmlessly in a puff of smoke. The bolt is accurate (i.e., no test against a skill necessary) but slow. It can therefore be dodged.
ML51+: Spark or seed fire no longer required, but bolt must originate from a Peleahn object within SI feet of the caster.
ML71+: Caster may command the bolt to explode at any point along its course.
ML91+: Bolt may originate in a seed fire or Peleahn object anywhere within ML yards and good line of sight of the caster.
Fatigue: (15 - SI)x2.5
Time: 15 - SI seconds
Range: See above
Duration: Variable