An enchantment which stores a spell in a compatible artifact by inscribing representational runes. Narelda's Runestaffs is cast first, then the object spell (aborted if Runestaffs fails). The rune is inscribed in symbols from the mage's personal or convocational symbol set. Inscription takes thrice the time of creating an equivalent Written Work (see Tome of the Shek-Pvar). Object spell ML and the rune's Research Target Level (RTL) Value should be noted.
On storing, the caster specifies a key word to be spoken as the rune is touched to invoke the object spell. The time to interpret (not read) the rune is half the object spell's casting Time, after which its Duration begins. No Fatigue is lost invoking, but the inscribed runes immediately fade. On invocation, the caster tests for success interpreting the rune by rolling against object spell ML, plus a bonus according to rune type.
Equiv. Written Work | EML Bonus |
---|---|
Scholium | RTL |
Tract | RTLx2 |
Treatise | RTLx3 |
Disquisition | RTLx4 |
ML61+: Staff may be used in darkness.
ML81+: Up to SI identical spell runes may be inscribed and invoked singly. A separate casting of Narelda's Runestaffs and object spell is made for each inscription.
Fatigue: (15 - SI)x2
Time: See above
Range: Touch
Duration: MS, SI days; CS, SI weeks