Steps of Asarind

A self-enchantment by means of which the caster can make himself float on a body of liquid. With practice, the caster can actually walk on calm water.

An object enchanted by this spell cannot sink unless it's weighed down by a larger mass of dead weight.

Bonus Effects

CML70+: Enchantment can be laid on a living creature other than the caster.

CML80+: Enchantment can be laid on an inanimate object. The maximum mass the object can have is equal to the caster's (twice that with CS).

CML90+: Caster can "swim" through water vapor (such as clouds) assuming he can reach one (spell does not create cloud).

Time: 35-CSI seconds
Range: Self/Touch
Duration: MS: CSI hours/CS: CSIx3 hours