Metala of Elkal

A spell used to modify, enhance, or dampen a natural property of a metallic object. Magnets may be more or less magnetic, steel can be made more or less conductive, and so on. The basic spell assumes an object of 2-5 pounds and requires Touch to cast. Transitions are generally slow and effects (at GM discretion). When Duration expires, the object returns to normal.

Bonus Effects

CML 30+: Spell may induce absent, but natural properties (eg. make iron magnetic).

CML 50+: Touch no longer required. Range is CSI yards.

CML 90+: Metallic objects may be made to bend (within reason) or to revert to original shape.

Time: 25-CSI seconds
Range: Touch/CSI Hexes at CML50+
Duration: CSI Minutes